3/19/2024 0 Comments Lighting a room in vray next mayaI’ve baked out all of the GI so that I can start and stop the render when my PC has some spare time. If this needed to be done sooner I would ship this off to an online farm or ask some of my friends to render a portion of the frames for me. I knew this would be a challenge, but what better way to practice using the diagnostic tools? The longer render times are actually acceptable given these are the minimum settings to avoid shimmering in the glass. This means that even at the current render times of ~90 minutes a frame the animation would take 225 hours. The animation is 5 seconds at 30FPS or 150 frames. There is a lot of glass so if the settings aren’t balanced right between the aliasing and reflection/refraction quality the animation will “shimmer” where the glass in moving. I’m in the process of rendering an animation of the environment. A big part of this project was crushing render times down while retaining quality in the right places. I’ve redone all the lighting and materials in Vray as opposed to Mental Ray. ![]() ( NULL.terrymatthes /wp-content/uploads/2017/05/GISettings NULL.jpg) ( NULL.terrymatthes /wp-content/uploads/2017/05/primarySettings NULL.jpg)I took some time over the last few months to rework a scene I had modeled last year.
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